Group

class Group : GeneratedMessage, ATAKProtos.GroupOrBuilder

ATAK Group
<__group role='Team Member' name='Cyan'/>
Protobuf type meshtastic.Group

Types

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class Builder : GeneratedMessage.Builder<BuilderT> , ATAKProtos.GroupOrBuilder

ATAK Group
<__group role='Team Member' name='Cyan'/>
Protobuf type meshtastic.Group

Properties

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Functions

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open fun equals(obj: Any): Boolean
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fun getDescriptor(): Descriptors.Descriptor
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Role of the group member
.meshtastic.MemberRole role = 1;
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open fun getRoleValue(): Int

Role of the group member
.meshtastic.MemberRole role = 1;
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Team (color)
Default Cyan
.meshtastic.Team team = 2;
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open fun getTeamValue(): Int

Team (color)
Default Cyan
.meshtastic.Team team = 2;
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open fun hashCode(): Int
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open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): ATAKProtos.Group
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open fun parseFrom(data: ByteString): ATAKProtos.Group
open fun parseFrom(input: CodedInputStream): ATAKProtos.Group
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): ATAKProtos.Group
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): ATAKProtos.Group
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): ATAKProtos.Group
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): ATAKProtos.Group
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): ATAKProtos.Group
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open fun parser(): Parser<ATAKProtos.Group>
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open fun writeTo(output: CodedOutputStream)